The First Age

Creation — The Time Before

The Creators form earth, water, plants and animals. They also create the first six of the race of Enchanters who will usher in the Age of Magic. The Enchantresses are created with child, to speed up the peopling process. From that point on Enchanter children are created in the normal, human way. The Creators also set the plans for the other races that will soon inhabit their Realms: Men and Dwarves and Magical Creatures.
Present, not part of the Creation, but something that arose separately, is the Darkness; urged on by PanAlta, a fallen Creator. Darkness is just as eternal and infinite as the Light. It will always be there trying to take over the Realms of Light set up by the Creators: Mirador, Aradon, Panador, Balador, Caladon and Zanadon.
The Darkness caused some of the Enchanters and Enchantresses to turn to Sorcerors and Sorceresses, embracing the Dark and angry magic of PanAlta.
Elves were also created by the Creators just before Time begins. The FIRST PROPHECY is given. (See PROPHECIES)


The First Thousand Years

The Age of Magic

Darkness divides the Race of Enchanters. The first murders happen: cousin against cousin, niece and nephew against aunt and uncle, brother and sister against sister and brother. The magical creatures are created by the remaining Enchanters: Dragons, Unicorns, Nymphs, Dryads, Gnomes, Pixies, Alimorphs, the Phoenix, Sprites and Paeloths.
The Dark creatures were also created by PanAlta and Tophet, Miraden’s brother and others under Tophet’s influence: Necromancers, Vampires, Werewolves, Demons, Wallicks, Craggars and Mites.
Tophet becomes the leader of the Darkness (due to the unexplained absence of Pan Alta) and Miraden is the Leader of Light, in the physical absence of the Creators.
Castles are built by Miraden and the Dragons. Talismans are created to help protect and support the Orb.


The Second Thousand Years

The Age of Men and Dwarves

The Enchanters of Light create Men and Dwarves (in the year 1000) under the direction of the Creators.
They spread and cover the land. The Crystal Orb is moved to the Pinnacle of Perfection (The White DragonMount).
Because of the encroaching Humans, the Elves divide, creating the Skwatwaela. Half of the race move to an underground residence in Salah Tas and the other half move out to the islands of the sea.
Dragons and Unicorns are hunted to extinction by the Darkness and the Humans it has influenced. The Dragon War brings about the Great War where many Enchanters, Humans and magical creatures are exterminated.
The Age of Men and Dwarves is over, bringing about The Age of Kings.


The Third Thousand Years

The Age of Kings

The Prophecy is given again of the one who will reunite the Realms near the end of this age. He will be the Miracle of Mirador.
The Men and Dwarves that are left to inhabit the lands are organized by Miraden and given Kings and Queens for each kingdom, except for Zanadon, where less than a thousand Humans live and Darkness is king. Tophet, Wyara and their minions flood into Zanadon and made it theirs. But its Talisman is missing.
Balador had been ravaged by the Great War, because of the loss of its Talisman, and there are only handfuls of Humans surviving in remote pockets. Caladon takes on the task of caring for Balador. Aradon supplies the two small Human settlements left in western Zanadon as the Darkness takes over the central and eastern parts of the kingdom.
The Forces of Light slowly organize and unite against the Forces of Darkness.


The Fourth Thousand Years

The Age of Renewal

A time that has been prophesied since the beginning — The Time Before. It is yet to happen and so, is not really a history. So I won’t say much about it.